Damned
author: Chuck Palahniuk
name: Matt
average rating: 3.28
book published: 2011
rating: 0
read at:
date added: 2011/12/22
shelves: to-read
review:




The Graveyard Book
author: Neil Gaiman
name: Matt
average rating: 4.08
book published: 2008
rating: 0
read at:
date added: 2011/12/20
shelves: to-read
review:




Ten Billion Days and One Hundred Billion Nights
author: Ryu Mitsuse
name: Matt
average rating: 3.75
book published: 2011
rating: 0
read at:
date added: 2011/12/09
shelves: to-read
review:




A Clash of Kings (A Song of Ice and Fire, #2)
author: George R.R. Martin
name: Matt
average rating: 4.41
book published: 1998
rating: 0
read at:
date added: 2011/09/05
shelves: #


0x2ba40aadc300>




The Thousand Autumns of Jacob de Zoet
author: David Mitchell
name: Matt
average rating: 4.04
book published: 2010
rating: 0
read at:
date added: 2011/06/27
shelves: to-read
review:




Hiring @ CML: entry level rockstars

Hey folks,

I’m looking to bring in some extremely driven, smart, passionate, creative, junior members onto my team at Creative Mobile Labs.  The job is a mix of creative concepting, research, admin, testing, and play.  A great opportunity for someone interested in breaking into tech/entertainment/games/mobile while working at a fast-paced new LA startup. Let me know if you know any rockstars.  Have them send their resumes to matt@creativemobilelabs.com.

Info below

———————————————————————

Title: Associate Producer

Location: Los Angeles (Century City)

Creative Mobile Labs is a shiny new startup based in Los Angeles backed by CAA and Qualcomm.  CML’s primary mission is to create and publish stunningly original mobile games and entertainment by pairing the most creative minds in Hollywood with the best mobile developers and cutting edge technology.  CML’s secondary mission is to exude and push the bounds of awesomeness.

The Associate Producer will work across all of CML’s day-to-day operations with a focus on creative concept development, market research, testing, and developer outreach.   As an early member of CML, this role will be expected to wear numerous hats as the company grows,.    He/she will additionally work extensively with the entertainment community (e.g., writers, directors and other creative talent) and CML’s game development partners to bring products to market.

Responsibilities

  • Generate mobile game/entertainment concepts with and for creative talent
  • Closely follow market developments and identify potential development partners
  • Assist in developing PRDs and game design documents for potential releases
  • Analyze consumer engagement and monetization metrics to determine post-launch product plan and prioritization
  • Identify, analyze and integrate best practices in mobile game design and monetization

Qualifications

  • Minimum 1-2 years of game production or game design
  • Highly creative
  • Highly organized
  • Passion for mobile games and entertainment
  • Expertise in various mobile business models (paid, free, ad-supported, freemium, virtual currency, in-app downloads, etc.)
  • Loves things that are awesome and making things that are awesome

Recent coverage on CML:

http://techcrunch.com/2011/02/07/qualcomm-caa-creative-mobile-labs/
http://www.variety.com/article/VR1118031632?refCatId=1009




A personal update - New Job!!

I’m back on the kozpod!  Maybe I’ll even stay on it this time…

This post is not a commentary, it is not a funny story, it’s not a cool song or funny thing, and it’s not an announcement of a new game I’ve been working on.  But I promise I’ll try to get to all of these things in the next few posts.

This one’s more like an announcement.  A personal update if you will.

I just recently decided to leave Sony Music to pursue an exciting opportunity running a new mobile entertainment startup backed by CAA and Qualcomm.  TechCrunch just covered us here.  And Variety here.

The past ~3 years have been a beautiful whirlwind, and I’ve really loved working at Sony Music. It’s an incredible time to be working in music and technology, but for me the time and opportunity feel right to move on.  I’ve had the great fortune to work alongside some brilliant people in my corporate gigs (Bain, Yahoo, Sony), and I’ve worked on some truly exhilarating initiatives.  I’m excited now to take that energy and focus it on building a business from the ground up in a rapidly growing space I find fascinating (mobile entertainment and games).

The new company, Creative Mobile Labs (CML), is backed by CAA and Qualcomm, and I’m thrilled to run a company with the support of these two teams.  Qualcomm has been a leader in mobile technology for as long as there have been mobile phones.  They’re extremely passionate about innovating new consumer mobile technology (such as Augmented Reality), and I’m looking forward to working alongside them to try and find fun, exciting applications for their platforms.  Likewise, CAA is the premier talent agency, representing practically everyone you’ve ever heard of, and they’ve had great success leveraging this talent to drive the success of other digital startups they incubate (i.e., Funny or Die).

At Creative Mobile Labs, we’re going to be combining these ingredients to create what we hope will be extremely fun, cool (and wildly successful) mobile franchises.  I can’t wait.

Stay tuned, folks!




The Daily / Tony Hawk / Slayer Pinball Rocks: 

Tony Hawk digs Slayer Pinball.  Bitchin.
The Daily / Tony Hawk / Slayer Pinball Rocks:

Tony Hawk digs Slayer Pinball. Bitchin.




Winter's Bone
author: Daniel Woodrell
name: Matt
average rating: 3.88
book published: 2006
rating: 0
read at:
date added: 2010/09/24
shelves: to-read
review:




Sunnyside
author: Glen David Gold
name: Matt
average rating: 3.43
book published: 2009
rating: 0
read at:
date added: 2010/09/24
shelves: to-read
review:




Blockbuster UI fail

Blockbuster UI fail




This is a very cool project, well implemented, and actually a super catchy song.




Interpreter of Maladies
author: Jhumpa Lahiri
name: Matt
average rating: 4.09
book published: 1999
rating: 0
read at:
date added: 2010/07/27
shelves: to-read
review:




Cool.




Little Bee
author: Chris Cleave
name: Matt
average rating: 3.74
book published: 2008
rating: 0
read at:
date added: 2010/06/28
shelves: to-read
review:




1 of 15
Themed by: Hunson